Screenshots
Search Visibility
App name
Laugh & Learn™ First Words Fun
Description
Play and interact with Fisher-Price First Words Blocks and our favorite friends, Puppy and Sis! Three levels of Smart Stages™ play offer fun games and activities that grow with baby. Features: • Level 1-Explore (6m+): Teaches first words and brings familiar objects to life! • Level 2 – Encourage (12m+): Fun matching game reinforces first words and encourages development of critical thinking and fine motor skills. • Level 3 – Pretend (18m+): Explore the four seasons with Puppy and Sis by creating fun scenes with first words. • Fun 3D music videos!
Fun
by poppyrj on 2019/08/02 17:03
Lots of fun
Freezes to frequently
by jkhonest on 2018/11/28 19:41
This app seems to work every other day or when I am not around. When it does work it is effective.
App Accessibility
by Diane B2 on 2018/08/14 16:39
I work with children who are visually impaired and am reviewing educational apps to find ones that are accessible. This app is self-voicing and does not require VoiceOver compatibility and blind students can tap anywhere on the screen to activate the game. In Level 1, each word is spoken and accompanied by an intriguing sound. However, the printed word is not spelled out loud, is not accessible with VoiceOver (which means the word is not accessible with a braille display). In Level 2, when a student taps the block, the block is announced and is automatically matched with the next block that is tapped. A blind student needs to have the block announced and then tap again to select it as a match. Another option would be to have a specific sound associated with each block; the first tap would activate the sound and the second tap would select that sound to be matched. Another option is when the page loads, the associated sounds are automatically heard - in order - so the student can listen and knows the order of the blocks so that he can select the desired two blocks to be matched. Some of the Fisher Price apps are accessible with a little exploration/training, such as Laugh & Learn Animal Sounds. Please consider accessibility when designing all your apps! Thank you!
Back button!
by MsPrettey on 2018/03/24 01:31
My daughter loves the game. She hits the back button every time. It needs to be harder to go back, like the home button on other apps (tap twice) or swipe, or something only an adult can do.
BACK Button Ruins It
by MartinSherwood on 2018/02/04 15:26
My one-year-old loves this app, but he accidentally presses the large “BACK” button way too easily and frequently gets upset when he exits the game unintentionally back to the main menu. If it was changed so that the “BACK” button can’t be activated so easily (perhaps only by an adult), then it could be a great learning activity.
Okay game except for poorly placed arrow
by MistiEyes on 2017/10/29 01:58
This game would be wonderful if my son could actually play it. Instead he constantly taps the poorly placed "back" arrow that's located right next to the playable area in all stages. Tapping the arrow takes you back to the main page., from which I have to reopen stage 1 for him. That's so annoying. Hide or move the back arrow so it can't be tapped that easily and I will gladly increase my star rating.
Back button!
by MsPrettey on 2018/03/24 01:31
My daughter loves the game. She hits the back button every time. It needs to be harder to go back, like the home button on other apps (tap twice) or swipe, or something only an adult can do.
App Accessibility
by Diane B2 on 2018/08/14 16:39
I work with children who are visually impaired and am reviewing educational apps to find ones that are accessible. This app is self-voicing and does not require VoiceOver compatibility and blind students can tap anywhere on the screen to activate the game. In Level 1, each word is spoken and accompanied by an intriguing sound. However, the printed word is not spelled out loud, is not accessible with VoiceOver (which means the word is not accessible with a braille display). In Level 2, when a student taps the block, the block is announced and is automatically matched with the next block that is tapped. A blind student needs to have the block announced and then tap again to select it as a match. Another option would be to have a specific sound associated with each block; the first tap would activate the sound and the second tap would select that sound to be matched. Another option is when the page loads, the associated sounds are automatically heard - in order - so the student can listen and knows the order of the blocks so that he can select the desired two blocks to be matched. Some of the Fisher Price apps are accessible with a little exploration/training, such as Laugh & Learn Animal Sounds. Please consider accessibility when designing all your apps! Thank you!
Freezes to frequently
by jkhonest on 2018/11/28 19:41
This app seems to work every other day or when I am not around. When it does work it is effective.
Fun
by poppyrj on 2019/08/02 17:03
Lots of fun
Okay game except for poorly placed arrow
by MistiEyes on 2017/10/29 01:58
This game would be wonderful if my son could actually play it. Instead he constantly taps the poorly placed "back" arrow that's located right next to the playable area in all stages. Tapping the arrow takes you back to the main page., from which I have to reopen stage 1 for him. That's so annoying. Hide or move the back arrow so it can't be tapped that easily and I will gladly increase my star rating.
BACK Button Ruins It
by MartinSherwood on 2018/02/04 15:26
My one-year-old loves this app, but he accidentally presses the large “BACK” button way too easily and frequently gets upset when he exits the game unintentionally back to the main menu. If it was changed so that the “BACK” button can’t be activated so easily (perhaps only by an adult), then it could be a great learning activity.
Rating Trends
0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
All Versions
3.0
23 total
 5
9
 4
1
 3
3
 2
6
 1
4
Current Version (1.1.0)
3.0
15 total
 5
7
 4
1
 3
2
 2
4
 1
1
Version History
1.1.0 Current Version 10/17/2018
1.0.4 Upgrade 07/03/2018
1.0.3 First Tracked 08/01/2017
Screenshots
Search Visibility
App name
Laugh & Learn™ First Words Fun
Description
Play and interact with Fisher-Price First Words Blocks and our favorite friends, Puppy and Sis! Three levels of Smart Stages™ play offer fun games and activities that grow with baby. Features: • Level 1-Explore (6m+): Teaches first words and brings familiar objects to life! • Level 2 – Encourage (12m+): Fun matching game reinforces first words and encourages development of critical thinking and fine motor skills. • Level 3 – Pretend (18m+): Explore the four seasons with Puppy and Sis by creating fun scenes with first words. • Fun 3D music videos!
Fun
by poppyrj on 2019/08/02 17:03
Lots of fun
Freezes to frequently
by jkhonest on 2018/11/28 19:41
This app seems to work every other day or when I am not around. When it does work it is effective.
App Accessibility
by Diane B2 on 2018/08/14 16:39
I work with children who are visually impaired and am reviewing educational apps to find ones that are accessible. This app is self-voicing and does not require VoiceOver compatibility and blind students can tap anywhere on the screen to activate the game. In Level 1, each word is spoken and accompanied by an intriguing sound. However, the printed word is not spelled out loud, is not accessible with VoiceOver (which means the word is not accessible with a braille display). In Level 2, when a student taps the block, the block is announced and is automatically matched with the next block that is tapped. A blind student needs to have the block announced and then tap again to select it as a match. Another option would be to have a specific sound associated with each block; the first tap would activate the sound and the second tap would select that sound to be matched. Another option is when the page loads, the associated sounds are automatically heard - in order - so the student can listen and knows the order of the blocks so that he can select the desired two blocks to be matched. Some of the Fisher Price apps are accessible with a little exploration/training, such as Laugh & Learn Animal Sounds. Please consider accessibility when designing all your apps! Thank you!
Back button!
by MsPrettey on 2018/03/24 01:31
My daughter loves the game. She hits the back button every time. It needs to be harder to go back, like the home button on other apps (tap twice) or swipe, or something only an adult can do.
BACK Button Ruins It
by MartinSherwood on 2018/02/04 15:26
My one-year-old loves this app, but he accidentally presses the large “BACK” button way too easily and frequently gets upset when he exits the game unintentionally back to the main menu. If it was changed so that the “BACK” button can’t be activated so easily (perhaps only by an adult), then it could be a great learning activity.
Okay game except for poorly placed arrow
by MistiEyes on 2017/10/29 01:58
This game would be wonderful if my son could actually play it. Instead he constantly taps the poorly placed "back" arrow that's located right next to the playable area in all stages. Tapping the arrow takes you back to the main page., from which I have to reopen stage 1 for him. That's so annoying. Hide or move the back arrow so it can't be tapped that easily and I will gladly increase my star rating.
Back button!
by MsPrettey on 2018/03/24 01:31
My daughter loves the game. She hits the back button every time. It needs to be harder to go back, like the home button on other apps (tap twice) or swipe, or something only an adult can do.
App Accessibility
by Diane B2 on 2018/08/14 16:39
I work with children who are visually impaired and am reviewing educational apps to find ones that are accessible. This app is self-voicing and does not require VoiceOver compatibility and blind students can tap anywhere on the screen to activate the game. In Level 1, each word is spoken and accompanied by an intriguing sound. However, the printed word is not spelled out loud, is not accessible with VoiceOver (which means the word is not accessible with a braille display). In Level 2, when a student taps the block, the block is announced and is automatically matched with the next block that is tapped. A blind student needs to have the block announced and then tap again to select it as a match. Another option would be to have a specific sound associated with each block; the first tap would activate the sound and the second tap would select that sound to be matched. Another option is when the page loads, the associated sounds are automatically heard - in order - so the student can listen and knows the order of the blocks so that he can select the desired two blocks to be matched. Some of the Fisher Price apps are accessible with a little exploration/training, such as Laugh & Learn Animal Sounds. Please consider accessibility when designing all your apps! Thank you!
Freezes to frequently
by jkhonest on 2018/11/28 19:41
This app seems to work every other day or when I am not around. When it does work it is effective.
Fun
by poppyrj on 2019/08/02 17:03
Lots of fun
Okay game except for poorly placed arrow
by MistiEyes on 2017/10/29 01:58
This game would be wonderful if my son could actually play it. Instead he constantly taps the poorly placed "back" arrow that's located right next to the playable area in all stages. Tapping the arrow takes you back to the main page., from which I have to reopen stage 1 for him. That's so annoying. Hide or move the back arrow so it can't be tapped that easily and I will gladly increase my star rating.
BACK Button Ruins It
by MartinSherwood on 2018/02/04 15:26
My one-year-old loves this app, but he accidentally presses the large “BACK” button way too easily and frequently gets upset when he exits the game unintentionally back to the main menu. If it was changed so that the “BACK” button can’t be activated so easily (perhaps only by an adult), then it could be a great learning activity.
Rating Trends
0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
All Versions
3.0
23 total
 5
9
 4
1
 3
3
 2
6
 1
4
Current Version (1.1.0)
3.0
15 total
 5
7
 4
1
 3
2
 2
4
 1
1
Version History
1.1.0 Current Version 10/17/2018
1.0.4 Upgrade 07/03/2018
1.0.3 First Tracked 08/01/2017